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Duplicate Tab

Grid

Duplicates the selected actors into a grid.

Example using multiple actors, x2, y2, z3 and offset 512x512x384 (standard cell size)

Before:

After:

Example using Grid Packed, x5, y3, z1. Will use bounding box of each item to pack it in.

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After:

Line

Duplicates the selected actors into a line. Note: Supports packing. Will use bounding boxes to attempt to be as compact as possible.

Example: Using quantity 5 withi offset (300,128,0).

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After:

Circle

Duplicates the selected actors around the target actor in a circle.

Note: Doesn't take into account original duplicated assets locations.

Example:

  1. Select a target object, in this case S_Prop_Barrel_B2, with a quantity of 6 and 500 offset
  2. Select the objects you want duplicated, in this case a barrel, crate, and pallet.
    • Optionally choose to delete original.
  3. Hit Create!

Before:

After:

Spline

Duplicates the selected actors along a spline.

  1. Create a spline, use duplicate/extrude to add additional points to the spline.
    • Will automatically set Target Actor to created spline
  2. Select a target spline if non are selected.
  3. Select actors you wish to duplicate.
  4. Duplicate!

Example:

  1. Select an object in your viewport and Generate Spline.
    If no object is selected, the spline might end up at world origin [0,0,0]

  1. Notice the created spline, in this case P2BT_SplineActor3
    If you already had a spline, while the spline is selected, choose "Select Target"

  1. Using Alt and moving via the arrow transform will duplicate each node of the spline
    • manually rotate when necessary

  1. Select actors, verify quantity and offset, and duplicate!

Note: Assuming you didn't delete it, the spline will auto-hide if unselected, you can find via the outliner